Tuesday, July 31, 2007

It's Infocalypse for Second Life

Infocalypse at the economic heart of Second Life?

It's a warzone! The Linden Index has crashed, it's economy is imploding and one after the other financial scandal is hitting the blogoshpere. Someone just shouted "The end is near!" over at twitter. Well, there is some truth in this part of the blog.

Due to Linden Labs taking actions against gambling in SL - incorporating RL law there has been a drop in money exchange. This will be a temporary setback as it will make way for new and healthy business. What is serious is that there has been theft at the WSE, the World Stock Exchange, an inside-job so it seems. Extensive coverage can be found at the Virtually Blind blog.

Infocalypse at the social heart of Second Life?

Then there is rumours of Terrorism in Second Life, coming from a paper Down Under. Fortunately this piece of bad-research has quickly been dysected by Mitch Wagner at Informationweek:

"The article cites well-known reports of "griefing" in Second Life -- malicious practical joking -- and employs a lot of breathless prose and distortion to make it seem like the global terror network is on the brink of using Second Life to launch a real-world terror campaign against all decent people everywhere."

There's no such thing as Second Life taking casualties. We're not talking about real life bombings. What we are talking about is griefing, which is WEB -10.0 [in other words neanderthal behaviour which is sooo 2007 (BC)]

What will be the fall-out of these stories? In my personal opinion it is way overdone. These blogposts over at Second Thoughts and Metaversed are providing the Griefers a sublime stage. They're feeding it! It seems Prokofy's fabled paranoia and FICification have entered the next stage of the conspiracy-theory-virus.

In my humble opinion, this is all strongly overhyped. This is confirmed by reliable sources who say that Linden "can shoot themselves in the foot just fine."

Infocalypse at the creative heart of Second Life!

Before we all go dramatic on Second Life, here's the twist: The only place where real infocalypse is going down is on the islands of Infocalypse, Saijo City and Nexus Prime, home to the cyberpunk community and spindoctor Eric Rice.


There's the Infocalypse project which is offering a podium and decorum for writing vivid new cyberpunk stories. Second Life proofs to be an excellent stage once more for collaboration and making stories come to life!
Here's an extract from the original blogpost mixed with some screenshots of these sims:
Say you wanted to create derivative work, say, a novel or video game or drawing, and place it in those locations, technically you can’t. You *can* if you consider fan fiction (’fanfic’ for short), but don’t ever expect to do anything with it beyond your own personal amusement. Build as little as a fan site, one that celebrates a franchise, and you could be beamed up to the USS Litigation. This has a long history and is certainly not new (flashback: Wired, Dec. 1996).

Enter Saijo City. Saijo exists as a newborn franchise that could be any one of those works of fiction. There are characters and there is the place of the city itself. Saijo’s genre is cyberpunk, set in a near future of maybe 60-100 years out.

What makes Saijo City different and not spectacularly ‘new’, is that it exists as many pieces, both traditional and contemporary, that are simply rearranged. It would be easy to say, “Yes, I’m writing a science fiction book, due out this summer,” and the conversation would be over.
But that’s not how life in my city goes.
Saijo City as a piece of transliterate content, operates on some very simple and familiar principles. (read more at I, Platform)

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