Second Life as an Artist Center
Earlier this year we saw a van Gogh exposition where you could walk into one of van Gogh's paintings and June saw the coming of Brian Eno's 77 million paintings to Second Life to name a few. Due to its very nature Second Life is becoming a haven for artists, like Paris was in the days of van Gogh and Monet.
This very nature is Second Life is its incredible freedom that makes it so easy to create new things, a freedom that can't be found to this extent in any other virtual world. Second Life gives you the opportunity to immerse yourself inside art, to participate instead of observe. Several studies of Second Life have reported that a large part of Second Life's inhabitants have backgrounds in creative professions. These creative artistst were among the first settlers to conquest this paradise and have a long track record but many new artists start to explore Second Life now as well, as a creative platform in which they can let you experience what could only be visualised on canvas before.

"Ever looked at your favorite painting and wished you could wander inside, to look at it from different perspectives? Spend a single day in one of mine, from early sunrise on a new day, to dusk when lights come on in cosy homes; through a peaceful night, till morning."

Find the links to this incredible movie here. For more detail on how this was put together, have a look at this article by Wagner Jame Au over at New World Notes).
Labels: art, machinima, second life, van Gogh
1 Comments:
Hey up, thanks for the mention! It was incredible producing the 77 Million events and installations inside SL and I only wish I could have been to the one in Sanf Francisco. That said, I do agree that this could be a place for artists to really come in and produce and critique, and I do hope it really happens. Will continue to follow you on twitter and look forward to reading your blog!
best,
bryan campen (cyrus huffhines)
founder, blueair.tv
twitter.com/cyrusbryan
flickr.com/photos/campen
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