Saturday, November 10, 2007

Active Worlds

One of the best known Virtual Worlds is probably Active Worlds, which has been around for some time now. Time to take a quick look. No matter how great the world is that you're bringing, the first contact with your new customer is made through the website. I personally find the AW website a bit boring and pre Y2K, like no maintenance has been done in years. The positive side is that you can visit Active Worlds as a visitor, and it's installed in no time.




"Active Worlds, the web's most powerful Virtual Reality experience, lets you visit and chat in incredible 3D worlds that are built by other users. Think you have what it takes to build your own world or Virtual Reality game?
Active Worlds is the place for you, where in minutes you can create fascinating
3D worlds that others can visit and chat in. The Active Worlds Universe is
a community of hundreds of thousands of users that chat and build 3D virtual
reality environments in millions of square kilometers of virtual territory. Take
a quick look at some of our satellite maps and see how our community has grown over the years. Launch the free software and come check us out for yourself. You'll be amazed at how vast our Virtual Worlds universe is."


Each and every world has its pros and cons at this time in the industry. The scenery in Active Worlds looks great, with a far better draw distance than in Second Life, yet the avatars and buildings look less professional / detailed.


The interface is quite simple with clear icons. Its chat window at the bottom of the screen is pretty dominant, but you can get rid of that to see the world full screen. In the top left corner you see a red button screaming "Register", which you'll need to do to get citizenship. That'll cost you about $ 7,- a month

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