Eye Gaze Interaction
For those of us having problems navigating Second Life, there's some new technology about to hit the market.
The video shows eye gaze interaction with Second Life using our "Snap Clutch" software; developed at De Montfort University, UK in collaboration with University of Tampere, Finland. The software allows us to change quickly between
interaction modes to allow for a more real-time gaming experience. This research will be presented at ETRA 2008, US.
For more information on the project please visit: http://www.cse.dmu.ac.uk/~svickers/ and http://www.cogain.org/
When looking at the video, I'm pretty impressed with the technology. However, when you've got both hands left, use them, as this is getting very passive.
Thanks to Pieter Bosch for the Tip.
Labels: Education, research, second life, technology, university
2 Comments:
Hi,
This isn't new technology but new research.
The target user for this are those suffering from severe motor impairments such as, spinal injuries, cerebal palsy and motor neurones disease. This user group can suffer near complete paralysis with the only controlable movement coming from their eyes; keyboard and mouse are not an option. Worlds such as SL, give these users the option to appear able bodied or however they want to. I have never seen an overweight, bald, old avatar in SL, so stylised avatars apply to disabled and abled users alike. The only hurdle is that of communication.
www.cogain.org explains more about the user group and technology.
Nice to see interest in our work!
Cheers,
Steve
Thanks for the clarification Steve. Good luck with the research!
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