Cranial Tap opens virtual business showcase
I'm not sure if I or Aleister Kronos noticed the presence of Cranial Tap last year, but they've been around a while. The first time I ran into them was with the Things To Do group (Good old days) when we visited the Cyberextruder in June 2007. Another one of their projects has been 1-800 Flowers, blogged at KZero. These were pretty cool projects and when I received a press statement today, I didn't have to take long before putting it up. Here's the introduction.
Cranial Tap, Inc. today launched a business solutions showcase geared specifically towards 3D online virtual worlds. Located on Cortex Island in Second Life®, businesses and organizations can now connect remote teams, conduct
research, offer training, recruit candidates and conduct meetings. These solutions are aimed at increasing productivity while reducing operating expenses.
The four showcase areas provide working technologies that demonstrate the benefits of Teleworking, Virtual Meetings, Training and Presentations. Visitors are encouraged to participate in the featured solutions. Upon arrival, visitors are greeted by Tia, a computer driven character (bot) that provides information related to Cranial Tap and their services. She serves as an example of an automated character that can be used in place of human hosts.
Read the full press release here.
Folks over at Cranial Tap are doing pretty slick things at the moment. Go check out their website and visit their showcase in Second Life: