More views from the Forbidden City
As I blogged the newly launched Forbidden City yesterday, I was impressed by the beauty of it. Today I took a bit of a longer stroll to walk the city. I am pretty amazed by the level of detail and the brightness and light in this virtual environment. Here's just a few snapshots.
The Forbidden Cities offers several types of avatars. You can change style later on. These are the available options:
- Imperial Guard
- Imperial Servant
- Imperial Craftsman
- Imperial Boy
- Palace Eunuch
- Civil Servant
- Imperial Woman
- Imperial Consort
- Imperial Girl
The avatars aren't as complicated as in say Second Life in which you can customize them, you just choose one of the above. Also in movement, they're much simpler, more like a gliding motion than actual walking.
Upon visiting the Beyond Space and Time community, currently there's a photogallery with user generated snapshots of the City (you'll see a lot of the same pictures) and a forum. Most of the topics I browsed were in Chinese, so can't tell what it's all about.
The only topic I managed to follow a bit was about the performance of the Forbidden City. It seems as quite a number of users have experienced performance issues, especially in the more detailed areas (i.e. highly decorated chambers). One of the remarks was that the City would be scaled in the near future to solve performance issues.
Labels: forbidden city, ibm, museum, performance, Real Life Cities
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