Friday, November 28, 2008

Past4Ward Licences Rome Reborn

Last week I blogged about Google Earth starting to explore the 4th Dimension by adding a special layer on Google Earth featuring ancient Rome. A few people had the idea they'd seen it somewhere before, like my chum from Ambling, Al Kronos:

AlKronos @vjburns Looks like the Virtual Roma DVD that was made a few years ago (got a copy somewhere). I assume they've decided to "re-purpose" it.

Well, he was absolutely right according to this article on Virtual Worlds News:

Past4Ward Licenses Rome Reborn for Educational Virtual World

Past4Ward announced this week that it had licensed Rome Reborn for use in a supplemental educational platform, games, and virtual worlds. I haven't written anything about Rome Reborn because, so far, it's been more about mapping and building a detailed virtual re-creation of the ancient city, but I've been following it with a lot of interest. As it stands, Rome Reborn includes over 7,000 buildings and covers more than 13 square miles of a city modeled strongly on research. You can check it out in a recently added Google Earth layer.

Past4Ward plans to incorporate it into a product for middle and high school students "featuring game play similar to a Massive Multiplayer Online (MMO) title as well as other Virtual World techniques that will be integral parts of the design, which will map to existing curriculum standards."

As the license for video games is exclusive, Past4Ward also plans to make it available for licensing by game developers and publishers. The educational project appears to be in conjunction with Past Perfect Productions, which is also working with the Virtuality Group and Parco Colosseo to launch 3D Rewind Rome, an "edutainment center" near the Colosseum based on the Rome Reborn model.

“We are extremely excited to be working with Past4Ward in providing the historical architecture that will become a new format to teach kids about ancient Rome,” Joel Myers, CEO, Past Perfect Productions, said in a statement. “A video game of this nature, used in classrooms, combines a stimulating and entertaining learning process with the strengths and familiarity of communications tools students use in their everyday lives, from PlayStations to the Internet.”

New, or old, it still looks good

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