Monopoly City Streets Revamped
Monopoly City Streets has been released early September as a promotional game to support the launch of the new Hasbro Monoploy City Streets edition, but has became such an overwhelming success that performance was bad. After 1.5 weeks of gameplay Hasbro and their UK based digital agency Tribal DDB, who created the game have decided to bring the world down for a full reboot on September 17th.
Streets can only change hands ONCE per day
In other words, no street can be bought or sold more than once per day. So, be wise about your street selection.
Bidding Cap Removed
For level 3 players and above, we have removed the bidding cap of M1.5 million on streets. Have fun.
Addition of "For Sale" signs
Having a hard time finding a street to purchase? Now when viewing the zoomed out map, you will see red “for sale” signs that will indicate where streets are available. Click on the sign to visit the neighborhood and buy, buy, buy.
There is only one certainty in MONOPOLY City Streets. Tax. Just like in real life, tax now plays an integral part of the game. The first 5 streets that you own are tax-free. The current tax rate is 3% per street. For example, if you own 15 streets your tax will be 30% of your total rent collected every day. If you own 25 streets your tax will be 60%, etc.
Many of you noticed that if there is an offer made on a street, it was protected from hazards and the bulldozer while the street is under negotiation. No longer. Streets will no longer be protected when they are included in negotiations.
Forced Repossession of Streets
It pays to play regularly. If, after 2 weeks, there has not been any activity on your account, the bank will automatically repossess ALL your streets. Ouch. So, keep buying, building and negotiating - you never know what chance has in store for you…
They have really been looking into how to avoid cheating but have not extended the Terms and Conditions, nor have they added email verification.
Monopoly City is a family board game. And, by extension, Monopoly City Streets is a family game. We are limited as to the type of information we can collect from younger players (especially internationally) and as such have not added e-mail verification.
I can undertand this, but am afraid cheaters will not care about family entertainment. After the game being open for just 10 minutes I already saw streets worth over 300 Million, whereas 3M should be the max for day 1. I hope there's just a way to see who's been cheating and who's been playing fair.