Monday, March 24, 2008

Roleplaying Potter at Hogwarts

While browsing Paisley Beebe's Flickr Photostream I came acros this picture:

I couldn't find any more, so I went into Second Life to see if I could find Harry Potter and found the Hogwart Project Group. They've build several important decorums from the Potter series in Second Life (Two sims: Sunset Harbor and Phoenix Estates).


This first snapshot is of the Wizard's Alley:

The second snapshot is the Hogwarts school of Magic, and at the right bottom the Quidditch arena:



Finally, there's the Hogwarts express that traverses between the Hogwarts School of Magic and the Wizard's Alley.

A virtual world like Second Life is extremely suitable to do things which are not possible in Real Life, like playing Quidditch. I'd suggested this to a friend of mine a little over a year ago. He was very doubtfull. Off course, there are tons of Potter fans out there who'd love roleplaying the series. However, he was weary of copyright issues. The Potter series have been such a smashing success that it would probably be very hard to get Rowling's blessing to recreate the series in Second Life.


This build is certainly not an official build, but a very great hobby project. I don't think they've considered copyrights, but it's fun while its there.


SLURL: http://slurl.com/secondlife/Sunset%20Harbor/128/168/27

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Monday, December 10, 2007

Greenies out, purrsnickety in

A few months back we saw the alien arrival of the Greenies in Second Life, which was a very cool experience by Rezzable. One of the strong points about the Greenies is the avatar marketing bit. Avatar Marketing is mobile marketing as the avatars spread around the grid bringing your brand to the community instead of you having to organize event that will bring the community to your sim. Another cool MDC (Metaverse Development Company) which understands the value of this is the V3 group which brought us the hovering Orb and the Transformer avatars.



Avatar marketing is one, lifestyle is another. We've got some pretty weird people walking the face of the grid. Many subcultures like Goths and punks are present in Second Life and then there's the furries. Furries are animalish avatars, often furry skinned with long tails. These might be rather funny and adorable to the general public, but gets a little twist if you know there's quite a bunch of people out there in the Real World that have a furry fetishism too.



The Second Life Herald reports a new race has entered Second Life; the Purrsnickety's. Here's the SLH report:




"Yesterday Second Life witnessed the birth of a new race of virtual critters – Purrsnicketys. Their basic design is due to Phoenixxx Dragonash, who in RL is Ashley Speranzella-Evans, a free-lance fantasy artist.




They are built and scripted by our good friend and uber-elf Wayfinder Wishbringer. Below the fold are some screenshots and the purrsnickety propaganda."






(Pictures also from SLH)



From the purrsnickety note card...









WELCOME TO THE WORLD OF PURRSNICKETYS!



(To give a Purrsnickety as a gift, please read at the bottom of this notecard)



In a world that has forgotten magic and rushes time, they live above the clouds. Dragon-kitties once chosen to be Guardians of the Earth and magic, they failed to protect it from man. They have become jaded and skeptical, and definitely have attitude. But they have not given up! They have returned to the earth to try one last time to bring back what has lost. Are they the scourge of the skies... or destined to become heroes? Purrsnicketys... adorably wicked.



Purrsnicketys are some of the most complex, heavily-scripted (but very low-lag), fun, tiny avatars ever!



INCLUDED:





  • Purrsnickety Avatar (copy/nomod/notrans... copyable so you can pull a new one out of the box in case of inventory loss!)(To give a Purrsnickety
    as a gift, please read at the bottom of this notecard)


  • A special Purrsnickety toy (an extra item specific to your Purrsnickety)


  • Scripted wings open when flying


  • Swishing tail* 72-function HUD, including...


  • 68 custom sounds (no freebie sounds here!)


  • 14 all-original animations (even the "tiny" animations themselves are new and tweeked), including:* Scripted tongue for cleaning


  • Cat-like "run"* Fun "jump"


  • Improved "sit" and "groundsit"


  • Dance synchronizer (dance in time with your Purrsnickety friends!)* Cute. Real cute. (never underestimate the power of cute. Fells strong dragons and ogres and melts the hearts of warriors).



PURRSNICKETY CHARACTER INFORMATION:



PURRSNICKITY STORIES:





  1. Baby Ree: Calico, curious, and pudgy.
    Don’t be fooled by the cuteness of this little baby she will sneeze fire on you
    if you aren’t careful. Likes buttercups and fireflies and her stuffed toy “Remmy”.


  2. Bitters: Black, skinny and Melancholy. Always seems to have a rain cloud over his head. Loves,well he dosent’t love anything.. except for a rainy
    day and only because it spoils everyone else’s fun, maybe mud puddles. Older
    brother of Chitters.


  3. Chitters: Pink, happy and talks a lot, though only the other purrsnicketys can tell what she is saying. Loves lollypops and unicorns and baking pies for the gang. Kid sister of Bitters and has a crush on Jeepers (but don’t tell him).


  4. Creepers: Large, green and agitated. Loves dark damp places and mushrooms. Oldest and Leader of the Purrsnicketys, big brother to
    Jeepers. Arch nemesis: Mr. Wiggles the very elusive and clever mouse dragon whom Creepers can never catch.


  5. Critters: Brown, sweet and earthy. He loves all kinds of creatures and can often be seen playing with the mice in the castle (in a friendly way) Likes walking in the clouds and strawberries.


  6. Flitters: Yellow, scattered and artistic. He creates beautiful rainbows in the sky and paintings for the castle. Constantly looses everything because he is so focused on his art. He can be seen covered in paint muttering to himself in his room. Likes new paint brushes and dragon flies.

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Monday, December 03, 2007

The Name of the Wind


It's been dead quiet on the MindBlizzard blog for a couple of days. This was first and foremost due to a short holiday we had with family and secondly because of the Name of the Wind.



Next wednesday, December 5 we celebrate Sinterklaas in the Netherlands, the original non-coca-cola invention that commercialized christmas. On December 5 we celebrate the birthday of Saint Nicholas, bishop of Myra. That means we get our presents a little earlier. Since we were with family, we celebrated it last saturday resulting in a sort of catatonic state for me.



One of the presents I got was Patrick Rothfuss' debut novel "The Name of the Wind". Here's the introduction:



"My name is Kvothe, pronounced nearly the same as "quothe." Names are important as they tell you a great deal about a person. I've had more names than anyone has a right to. The Adem call me Maedre. Which, depending on how it's spoken, can mean The Flame, The Thunder, or The Broken Tree.

"The Flame" is obvious if you've ever seen me. I have red hair, bright. If I had been born a couple of hundred years ago I would probably have been burned as a demon. I keep it short but it's unruly. When left to its own devices, it sticks up and makes me look as if I have been set afire.

"The Thunder" I attribute to a strong baritone and a great deal of stage training at an early age.

I've never thought of "The Broken Tree" as very significant. Although in retrospect, I suppose it could be considered at least partially prophetic.

My first mentor called me E'lir because I was clever and I knew it. My first real lover called me Dulator because she liked the sound of it. I have been called Shadicar, Lightfinger, and Six-String. I have been called Kvothe the Bloodless, Kvothe the Arcane, and Kvothe Kingkiller. I have earned those names. Bought and paid for them.



But I was brought up as Kvothe. My father once told me it meant "to know."



I have, of course, been called many other things. Most of them uncouth, although very few were unearned.



I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep.



You may have heard of me. "



In this genre it is hard to be original, and there were several things that triggered memories, like the Waystone Inn (Wayward Inn, Dragonlance Chronicles), the main character (orphaned like Elof Valantor in Winter of the World), the bad guy reminding me of the Nine Riders (Tolkien) or the Myrrdaal (from the Wheel of Time series). As I said, it's hard to be original in this genre. A lot of fantasy writers spin tales that are just shades of Tolkien's Middle Earth or another classic. Others spin superficial tales without real depth or mystery.

Only on rare occasions you encounter gems, great tales that are heroic and intriguing; tales that have an original approach to magic and evil, tales written in an excellent style; tales which need to be read non stop. The Name of the Wind is such a tale. I read all 600+ pages within 24 hours barely taking time to eat or talk to my wife. It is a very promising debut and I can't wait for the other parts to appear.

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Tuesday, October 23, 2007

Dragons of Autumn Twilight

It's not World of Warcraft, not even a virtual world or online gaming experience, but a plain animation that caught my eye today.

This is the Paramount announcement:

"Dragonlance fans -- We’re sorry that it has taken this long to get a trailer
out. We had been waiting in hopes that we could show you the final trailer but
unfortunately, due to unforeseen circumstances (i.e. key talent issues etc) we
have not been able to cut the final trailer together and get 100% approval. Ever
since we showed this piece at GenCon and DragonCon there has been a huge demand to see the trailer so we figured it’d be best to show you the rough version
instead of having everyone wait even longer. We appreciate your patience.
Enjoy!"




It's been a while since I read the Dragonlance Saga by Margaret Weis and Tracy Hickman, must have been somewhere near 1999 while I was working on my thesis "the Alternate Word" a study in correlation between bible, mythology and fantasy literature. It'll be fun watching the tale again. Really looking forward to it.

Also from a virtual world and gaming aspect I've been keeping an eye on Margaret Weis as she's got a new startup, MWP (Margaret Weis Productions - obviously) which is bringing the Battlestar Galactica roleplaying game.

see also the Dragonlance website here

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