Tuesday, March 03, 2009

iPhone dominates mobile web


ArsTechnica published an article on the latest NetStatistics report, which shows that nearly 67% of the mobile web is iPhone generated:

The iPhone's Mobile Safari continued to kick butt and take names in February, though its numbers dropped from January in the face of strong competitors, according to research firm Net Applications. While this firm's data—culled from traffic observed across its "exclusive on-demand network of live stats customers"—differs somewhat from another study we saw in January, the conclusion is still the same: the iPhone still dominates the mobile Web.

According to Net Applications' most recent survey of the mobile browser market, the iPhone OS commands nearly 67 of mobile browsing worldwide. Its closest competitors have yet to break double digits, with Java ME (which collectively represents the stripped-down browsers on most regular phones) leading the pack at 9 percent, Windows Mobile in second place at 6.91 percent, and Symbian and Android following closely with a tie for third at 6.15 percent. The mysterious "Other" category accounts for 2.75 percent. What is perhaps most interesting about February's mobile OS market share numbers, however, is that the iPhone seems to have lost a little ground to the competition.


This corresponds with an article in the Dutch techmagazine Emerce, which featured an article which stated that iPhone users generally use 30 to 40 times more datatraffic than other mobile web users.

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Tuesday, January 13, 2009

Credit Crunch speeds new media revolution

It's time for Change was the slogan used by Barack Obama in his election campaign. And indeed the winds of change are shaking the dust world wide in the wake of the Credit Crunch. Not the change desired by Obama, but change it is. 24/7 Wall Street reports that at least 12 major US newspapers are set for closure in the coming months.

No one working in the media industry will ever have seen a year as bad as 2009 will be. The sharp slide in advertising began in 2008, and, based on the worsening economy, there is no reason to think that advertising will improve. Most Wall St. analysts have predicted a harsh year for the ad business. If the downturn deepens and unemployment rises above 10% most predictions about media, no matter how negative, will have been unexpectedly optimistic.

The outlook might not be this grim here in the Netherlands, but newspapers are having a hard time over here too. Just yesterday I blogged on how Google should compensate it's CO2 emission and touched the subject of lack of innovation in the american automotive industry. I guess this pretty much is the same story.

Traditional newspaper have stayed traditional. Most of the people working at newspapers are old timers, senior reporters and editors who have grown up with the traditional printing press and have switched to digital offset without really changing their process. Currently I see a lot of traditional publishers in the Netherlands clinging on to their outdated ways, trying to get a little bite of the mobile news market and a little bite of the online marketing chunk without wanting to change their own ways. This is lack of innovation.

The credit crunch might be a blessing to shake that old tree (and save a rainforest in the proces) and force the old newspaper industry to innovate. The world of news and information has changed with the arrivel of web 2.0, called the social web, or conversational web by others. The most heard argument in this case is that bloggers are not trained journalists and are living the fastlane without time to do thorough research and taking time to write indepth stories. Well, there are a few out there that prove you wrong. And if that's the case, why not skip daily newspapers and let the bloggers and televesion do the daily news and create more indepth research magazines?

Last year, the Sogeti research insitute, ViNT, published a book called "Me the Media" in which it describes 3 media revolutions:

  1. The First Media Revolution: type letters and printing press
  2. The Second Media Revolution: electronic mass media
  3. The Third Media Revolution: web media

On the website you'll find excerpts of the book in English. A complete English version will be published sometime februari / march. I'll keep you posted.

The industry has grown with the first revolution and survived the second, but now is crumbling under the onslaught of this third media revolution. It was bound to happen sooner or later, the crunch is just the final push to speed up this third media revolution. It neither is Obama nor the Credit Crunch but a driving force called innovation that is bringing about these winds of change.

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Thursday, October 16, 2008

Oriental Dispatch: ai sp@ce, iA, ARis

Konnichiwa(hello!). I picked up some interesting services in Japan.


ai sp@ce


Dwango, a game developer for mobilephones, has launched http://aisp.jp/ this week. "ai sp@ce" is a virtual world. It's kinda lobby for game lovers. You can't create buidings or clothings in this world, but create game-scenarios and can sell them. Quite interesting.



iA


Sega, a famous videogame developer, is testing an avatar service called "iA(Internet Adventure)".


It's similar to weblin or RocketOn, but at iA, avatars appears on your desktop(like wallpaper). When you change URL of your web-broser, the place in iA will change automatically. I mean each URL has its own place.


iA is still in closed beta.



ARis


Last one is not a virtual-world-thing. But I guess many readers will have an interest in it.


"ARis" is kind of a virtual pet using Augumented Reality. A small girl appears on PC via web camera. You can poke her with sticks or give clothes.


Its price is 9800 yen(US$9.8 US$98.00). A little bit expensive?




UPDATE: Sorry, i made a mistake at the price of ARis. Thanks to shiela-san for letting me know that.

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Tuesday, October 14, 2008

Connect - Again?

It's been around for a while, but somehow it hasn't reached critical mass yet in Europe. It was not untill yesterday that I noticed Yahoo had a nice new app out on the web: oneConnect. It was launched as early as februar this year.

Yahoo has upped the ante in its campaign to rule the mobile Web.

On Tuesday, the company announced at the GSMA Mobile World Congress here OneConnect, a new tool that allows mobile phone users to aggregate their social-networking updates and messaging in one spot on their phones. The service integrates directly with a phone user's address book and allows people to share status updates and messages from a variety of messaging and social-networking platforms. This means it can provide status updates from Facebook or MySpace.com as well as provide access to e-mail and archived instant-messaging chats. [Read full article here at CNet]



Okay, here we go again. Time for yet another tribal migration, another MeToo social networking app where we can leave our personal data up for grabs. Right now every new web 2.0 app is about converging streams, plugging things into something else, creating more of the same data stream, to pretty much the same people. Why is this different than say Facebook, or Plaxo?

Let's have a look at some of the features.

There is a distinct difference. oneConnect does connect. It doesn't require building a new profile like Facebook, LinkedIn and Facebook. It simply leverages my existing social networks in their current states which saves me going through the hassle of importing contacts and extensive profiling once more.

oneConnect services the usual stuff, converging contacts and lifestreams from multiple sources, but also adds some new features into the mix.

This is what I consider oneConnect's biggest advantage over the existing competition, it allows you to post across different platforms. Better yet, it let's you select which platform you want to push your content to. And although we often use these platforms for specific purposes, often we'd like to update our status to all of our networks, or just to announce a new blogpost without starting up Pownce, Twitter and Jaiku.

Another new one (to my knowledge) in the social space is the integration with Instant Messaging applications making oneConnect one of the most versatile communication platforms out there at the moment.

Now does this all make oneConnect the next killer app for the web? Not yet. It isn't stable yet, it's buggy and has performance issues. It doesn't support enough feeds or services yet and you're pretty limited in the amount of contacts you can add.

Aside from the number of feeds and sources to leverage, there are a few other things that are still lacking to get the next revolution going. We still need some innovation to make the next level of social networking. Yes, oneConnect has some nice extra features over other lifestream aggregators and social portals but it isn't enough to herald a new massive tribal migration on the web just yet.

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Friday, February 15, 2008

A mobile world: SL on the move?

Today I came across this youTube video and article on TechDigest:



No, your eyes aren't kidding you. That really is the processor-shredding Second Life virtual world running on an iPhone. But how? And why is it so slow? Well, the answer is that it's a concept demo produced by mobile technology firm
Comverse.

In a layman's nutshell, all the processing is being done NOT on the iPhone, on a central server. All that's being streamed to the iPhone is the visuals - essentially, a video feed of the Second Life environment. Then, when you tap the
on-screen buttons to move, or type in a message, that's sent back up to the server for processing.

So, it's not a Second Life client on the iPhone - it's just streaming Safari-friendly video of your SL session, with you able to send your commands back in the other direction. That's why it's this sluggish at the moment, because you're one step removed.

Second Life is too resource-consuming to go mobile right now. Especially its streaming technology requires quite a lot of bandwidth to render the simulation you're in. For the time being this is a nice gimmick to show your friends, but not of any real use.

But the virtual worlds will get on the move sooner or later. For the virtual workspace to have an impact on our busy lives they will have to go mobile. It will require lighter interfaces and more bandwidth on mobile phones, but we'll get there. Why?

Well, I'm on my way to a meeting, and I'm stuck in a traffic jam. I'll be missing this important meeting. Time to pull over and log into our virtual world and do this meeting there...

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Tuesday, February 13, 2007

Buzz Word "Local"

It seems "local" is one of the big buzz words going around.

Was the title of an interesting question I spotted on Linked-In

"local" search marketing
"local(location based)" mobile marketing
These are two of the things I have heard associated with local marketing. I believe some have referenced the long tail saying that small local establishments advertising could add up to more than the big Brand advertisers.

what is your take on this? Do you think it is truly a scalable solution? Which do you think "local" targeting provides the greatest area of growth mobile or online?

Do you think if the same "targeting" ability was available in radio maybe to target someone in a specific zip code would the demand be there?

The winner is
With the huge amount of spamming and direct mail and unpersonalised printed marketing material you would indeed think it would be a winner if you could get into the local-targeting mode.

It's not a winner though, it's a slight improvement. With todays technology of online banking, online ordering etcetera the winner is: income and spendinghistory specific marketing.

In other words, we're talking about intelligent documents (I need to set up a file for this item ;)



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