Saturday, October 18, 2008

Sun Inc Second Life Browser Viewer (Beta)

Another Japanese company which has comitted itself to virtual worlds is Sun Inc. They have released a first second life viewer for mobilephone since the end of 2007 (which is similar to vollee) and one for PC in June this year. You know, there are some second life viewers on web browser(Ajax Life is a famous one), but with this vieuwer you can log in to second life with streaming images.

Unfortunately, this java-based viewer is written in Japanese, so let me introduce. At first, visit the website and click the yellow button to launch the viewer.

Put your first name, last name, password into fields then click the button next to the fields(buttons are "login", "clear" from left). At this time, the viewer only supports HTTP connection. So I recommend you to use your ALT account for your security.

After logging in, you can find text field to chat and "say" button next to the field. 4 buttons below are "Close","Map","Search" and "Logout". Use the cursor key to move around, page up key to fly. You can't control your camera position.

OK? So let me teleport to rezzable. Click "search" button and put "rezzable" into field. Then double clicking on "Greenies Home Rezzable" from the result will let you go to the SIM.

Right/left click is enabled. This means that you can touch objects, show the pie menu and show edit dialog. Touching key "i" will let you show your inventory.

It's amazing that you can use second life with real time rendering within a webbrowser if you only have low spec PC.

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Tuesday, March 18, 2008

Life 2.0 in Wonderland

One of the prime Technology events is Dr. Dobbs Life 2.0 Conference. Today saw a series of talks in Second Life as well. Unfortunately I didn't have time to drop in. The good thing was that I was kept up to date through the Metanomics group IM on today's keynote;

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9:00 AM PDT - 10:00 AM PDTKEYNOTE:
Project Wonderland - 3D Toolkit for Building Virtual Worlds. Nicole Yankelovich, Principal Investigator, Collaborative Environments Project, Sun Microsystems Laboratories

Project Wonderland is an open source toolkit for building 3D virtual worlds for business and education collaboration. Within a Wonderland virtual! world, p s, interact with team members, and have chance encounters with colleagues, all using natural voice interaction. Most importantly, real work can be accomplished with Wonderland's support of X and Java applications as well as innovative telephone integration. With application sharing as the default, people can create, edit, and share documents within the virtual world.

Wonderland is built on top of the Project Darkstar game server platform, which provides enterprise-grade scalability, reliability, and flexible integration with other enterprise systems.

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Surprisingly enough, synchronisity strikes again. Thursday I have to give a presentation on collaboration and project management in Virtual Worlds, and one of the options I will discuss is the Wonderland project as it is one of the most advanced platforms when it comes to collaboration at this point in time, I think.

Perhaps we have to clarify a bit on the names used, as it sometimes causes some confusion.

  • Darkstar: (also referred to as project ~) The game server platform which is the foundation of the technology
  • Wonderland: (or project ~) The open source virtual world produced by Sun, which is built on top of the Darkstar platform.
  • MPK20: The wonderland version Sun uses as its own private development VW.


Some bits and pieces on Darkstar / Wonderland from the speech:

Darkstar permits users to participate in one space without sharding. In addition to Darkstar they use jVoiceBridge for audio. It also permits interacting with telephone systems. They are also trying to get their artwork to be open source or CCL. Part of Wonderland includes collaboration capability that can be extended to enterprise software.It can interact with business data. Darkstar also scales down...an instance with 2-3 users can run on a laptop

There are external worlds live today: and some coming up fairly soon. They have tested some already. Small wonder; Wonderland is not planned to interact with SL... However, except maybe in the interoperability space (transportable avatars, etc.) and they will cooperate as much as possible.


For a complete schedule of the Dr. Dobbs Life 2.0 conference in Second Life click here.
More info on the Wonderland click here.

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Friday, February 29, 2008

NMC closes 250K deal with Sun

Today I read in the NMC Campus obser, the blog for the New Media Consortium that they've closed on a 250K deal with Sun Microsystems earlier this week (Feb. 26th).

The New Media Consortium (NMC) is an international 501(c)3 not-for-profit consortium of nearly 250 learning-focused organizations dedicated to the exploration and use of new media and new technologies


NMC Launches Open Virtual Worlds Project



"Today the New Media Consortium (NMC) announced a $250,000 two-year collaboration with Sun Microsystems to launch the Open Virtual Worlds Project, an effort that is aimed at making it easier to learn, work, and exchange ideas in virtual space. The project will develop a range of standards-based, portable open-source educational spaces, content, and objects, and use them to extend Sun Microsystems’s open source Project Darkstar and Project Wonderland virtual world platforms. "


Read the rest of the article or see the official press release for more information

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Saturday, June 16, 2007

Friday's Geekmeet: IBM-Intel-Sun

Friday's the night of the weekly Geek Meet at the home of Metaversed's 57. This weeks turned out to be übergeekmeet.

This first pic show me and Aleister sitting next to epradator, aside from us, and 57 we saw several other bloggers and journalists appear at the meeting, all curious to see what the übergeeks of IBM, Intel and Sun would have to say.
Here's a full wrap up of the crowd, filled with the Geeks, the guru's and the metapolitans.

Epradator, one of Second Life's big chieftains, heading the IBM tribe which has grown to about 6.000! members, blogger at the famous eightbar blog was to kick off the meeting giving us some inside information on wtf IBM is doing inside SL. Well, that's easy. Ian (epradator) works for the IBM CIO office, and is responsible for moving 330K people into a virtual workspace;

"the subject is using the metaverse for business and what are we up to that is not Second Life. Firstly I have to say that SL has been the catalyst for all this, many of us have tried to get things like this going for years so we are not in any way not supporting SL, but.... there is a need for corporates to be able to have secure intranets and on those intranets there is a willigness to have a metaverse now. Still some resistence of course but most of the time I get asked 'right can we have a secure meeting?' whereas it used to be 'what the heck are you up to playing games at work'. So we have moved from a skunkwork project with Algernon Spackler and I to a digital convergece emerging business unit"

IBM's ideal situation would be to create some unified communication standard between various metaverses;

"The trick then is to deal with the flow between all these virtual worlds, the underlying standards. So I think its fair to say we are less interested in building another SL, more interested in having more than one platform to then get talking to one another, dealing with property flow between the environments helping with open standards"

The second speaker was Parviz Peiravi (a.k.a. Core Stine), Intel's evangelist but SL newbie, and thus running only a short story on virtualisation;

"I think if we run SL on virtual infrastructures utilizing both virtualization and grid we will be able to handle much more audience."

Third speaker was Klaatu Niu, a Sr. Systems Engineer from Sun, who mainly tried to propagate Sun's networked.com to a crowd of SL addicts, so that was a little queer.

"What we at Sun have done is make avail to the public a large scale computational grid for anyone to run jobs on... Today.. its a batch oriented environement. but you pay only $1 US per CPU hour consumed we also allow you to publish for others to run .. and use your own applications there.. what I think . might be interesting. and something that I'm begging to investigate is ..can an SL object.. submit to our grid some processing needs and get the results back."

To the metapolitans present it wasn't a quick win, someone was quick to point out that Amazon's EC2 cloud only runs at $ 0.05 /hr and that large scale projects, such as Jerry Paffendorf's innovative Destroy Television experiment, streaming 99,000 pictures from SL to Flickr turned out to be quite expensive.

Most interesting point is that Sun tried hard to steer away from rumours over the alledged virtual world project codenamed MPK20.

I think it is pretty safe to say that Intel and Sun are still seeking a way into web 3D but still remain deeply rooted in the era of the Digerati, whereas IBM surely has moved on to the Metarati age.

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Sunday, April 22, 2007

ITE 2007

This weekend Silicon City and Silicon Island host the 2007 International Technology Expo. The expo's prime sponsors is V3. Major particpants are SAP, Sun and Dell. This three day event is filled with SL technology related panel discussions and presentations.

I attended a few of the discussions, not all were top notch and structured, yet for the keen eye, there were little tidbits of interesting stuff on companies attitudes towards SL.
I do believe it will take me some time to make a nice report on this Expo, with a list of new tech companies and some chattranscripts...

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Friday, April 13, 2007

Sun Microsystems

Last month I visited the Sun Microsystems sim on Second Life. Somehow part of it didn't surprise me, it's business as usual. There's a lounge (the Sun Pavilion), an auditorium and and infocorner. These last two bear some resemblance to a rounded CD-ROM box, especially the info corner (see pic no.4)

Though no special treats or extraordinary events, I must say I can appreciate the architecture. In short, it's a professional build with a lot more coherence than the Dell sim. I'm still waiting for the ultimate IT experience though.

Sun has no personel on-site (at least not during my time there) and the only interaction there is are the clickboards that link to Sun's webpages on the old net.

SLURL: http://slurl.com/secondlife/Sun%20Pavilion/128/128/0

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