One of my favorite pasttime (usually late-night) hobby's is tasting whisky. If one thinks whisky, one thinks Scottish and usually ends up with Diageo. Today Diageo is the largest beer, wine and spirits company in the world with dozens of whiskies in it's portfolio, among which the well known "Classic Malt" series. As a lover of this water of life I'm no fan of Diageo though. They have a history. As you can read in Ulf Buxrud's "Lost Distilleries" they have a tradition of mergers and take-overs (under the name of UDV, United Distillers & Vintners and in preceding companies as well), and in the process are responsible for shutting down tons of old and respected distilleries in Scotland over the past 100 years.
Loyal readers of this blog and that of Ambling in Second Life may well be aware of the fact that Diageo has been developing a double sim island in Second Life for some time now. Well, this blog isn't about them. They're still lost in the waters. This blog is about the other whisky sim I've been keeping an eye on since early May (2007): Suntory.
A flashback (summarising previous blog entries):
On may 1 I spotted the Suntory sim at the center of a square of Japanese Sims, but the island wasn't accessible. There was only the logo to show, nothing else. A little later Aleister Kronos doubted it was the right Suntory. For us Europeans all Japanese have similar names and look alike, so there was the option it wasn't the Japanese brewer Suntory. I persisted though as I believed the logo to be of this megasized brewer.
In June the island took shape, but I wasn't really welcome. A few days later the design was torn down and in August I blogged on the new build appearing at the sim. In my opinion it wasn't really corporate anymore, so I started doubting myself.
(see "suntory" label for overview of these posts)
When returning to the site now, I got prove I was right. This time I took a long stroll through the sim, which in my opinion is aptly themed "Sanctuary"
Upon entering the sim I was placed on a bridge from the busy, crammy Japanese island towards a santuary in the midst of this. Although I've never been able to visit this great culture in Real Life yet, this fits in with my perception of it: Large, stressing techno-savvy cities which open up to sparkling sights of beauty and ancient culture. The feeling I get from this sim is a cross-cultural mix though. It is not what you would perceive as a traditional Japanese sanctuary, but feels like a cross of Japanese and Medieval European tradition and architecture.
On the first platform you'll encounter a sticky wall with shots of the island.
Further on you'll encounter several of the dozens of brands in beverage the company holds or imports, varying from Boss Coffee to Pepsi cola.
Finally I found the way down to the bar, which breathes the atmosphere of a classic "gentlemen's lounge," a place that cries for a good dram. In the bar you'll encounter the whiskies Suntory imports, like the well known Bowmore, Macallan and Glenfiddich, but also their own Suntory brand is present (if only RL pubs would charge these rates!)...
Maybe I'm a bit biased, but I really like this sim. I think it truly is a sanctuary between all the skyscraperish sims surrounding it, breathing ease and relaxation. A perfect atmosphere for a whisky. In itself the build is of an outstanding quality. It is an intricate design and I haven't discovered a single texture out of sync. To me, this sim is more than a brand. It is about a lifestyle.
There's a few points of criticism though. As happens with a lot of sims in Second Life, this one was empty so I couldn't find a tourguide. Most information was illegible to me as it was Japanese. Only the most basic directions were given in English, such as 'Marina', 'Square' and 'Bar' but i really would have liked to know more about the build, the sim and what is going on here.
Labels: aleister kronos, architecture, beverage, commercial, culture, diageo, interesting places, suntory