Saturday, February 09, 2008

ING and ABN flee Second Life

Following American early adopters Wells Fargo, AOL and Pontiac, the Dutch exodus from Second Life has started. Banking corporation ING, who initiated the Our Virtual Holland sims are withdrawing from Second Life.... Destination unknown. Residents of the OVH are now trying to make the islands survive the departure and it looks like they will be able to keep the community alive. The ING HQ in Second Life has been torn down though.

The second Dutch banker in Second Life, ABN Amro, is said to be leaving as well. The Word on the street is that they're disappointed by the level of interactivity they've gotten in Second Life and are moving on to a dedicated world on the Active Worlds platform.

For many of us this won't be a big surprise. Many bankers have entered the world of Second Life in 2007, but few have been able to find a concept which comes close to their real world activities, even though virtual economies and in particular that of Second Life are among the fastest growing economies in the world.

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Thursday, August 30, 2007

Holland SL

It's been a while since I blogged a new arrival from the Netherlands, but here it is. The latest addition is the New Holland island, so not to be mistaken with Our Virtual Holland.



The sim is brought to us by the official Tourism Board, and credits go to Aleister Kronos, who picked it up, shortly after he blogged the World of Tui in Second Life at the 3PointD blog.



The Second Life location is part of a new promotion campaign that was launched yesterday;



"NEW YORK, Aug. 29, 2007 (PRIME NEWSWIRE) -- The Netherlands Board Of Tourism & Conventions announces the launch of http://us.holland.com, a fully Web2.0 based site, as well as the official launch of the world's first National Tourism Board in Second Life, www.hollandsecondlife.com."



I'm a Dutchman, so I'd be proud we're finally first in something...

But wait. Wasn't Mexico's National Tourist Board first with the Chichén Itzá?



Anyway, the US.Holland website looks slick and here's the screener from the teleport spot.



The New Holland sim is shaped like a tulip and the flower holds a small canalstreet with typically 17th centurty Dutch warehouses. Main focus in this build is on the Dutch Masters, the

classic Dutch Artists.



First two images are of the van Gogh club, and the last two of the Dutch Masters' House with paintings of other painters.




The build is neatly done by Unreal Designs Emporium, but contracted by Brink Media. It's nothing too special though, this unfortunately is still just a sideshow... The real fireworks has to come from the website, which is pretty cool.





SLURL: http://slurl.com/secondlife/New%20Holland%20/92/164/29/


More images can be found here

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Wednesday, August 15, 2007

TU Delft: Putting SL to use

Yesterday I was triggered by an article in the Dutch (print) Magazine "Computable" on the activities of the Dutch TU Delft (Delft University of Technology). There's actually 2 things that triggered me. First was the presence of the TU Delft itself, which I've noticed several months ago but couldn't get in yet, and secondly an advanced importscript for importing technical drawings into Second Life.


FLOATING CITY

[text and images from this TU-Delft webpage]

"The Floating City is a concept for sustainable, innovative urbanization in a densely occupied delta area. The concept was developed by Deltasync 04, a multidisciplinary team of master and doctoral students at Delft University of Technology. It was awarded first prize in the international Royal Haskoning Deltacompetition, which was held October 2006."





In the near future, visitors to the virtual world of Second Life may come across a floating city with a TU Delft logo.

Uses of Second Life are becoming more serious
Until recently, virtual worlds were associated with entertainment, but now the emphasis is shifting more and more towards serious uses. This is why Dr. Igor Mayer from the Faculty of Technique, Policy and Management thought it high time the University made an appearance in this virtual world. Dr Mayer is a research worker and also one of the leaders of the project on Second Life which, according to him, “is a wonderful arena for promoting designs and inventions that originate in Delft. You may soon be able to travel around the campus in the submarine Wasub, or go kite-flying with one of Professor Ockels’ energy-generating kites.”

Floating city becomes campus
At the moment, a team of researchers from TU Delft are developing two islands – as the units of land are called in Second Life jargon. One of the islands is going to be transformed into a revolutionary campus, surrounded by virtual water – something which has never been done before. The TU Delft’s floating campus is modelled on the floating city idea.

The other island will be called Next Generation Infrastructures. Once it is has been completed, researchers will be able to experiment there with new interactive communication techniques. This island has the same name as a national research programme in the Netherlands that is focussed on new knowledge infrastructures and in which TU Delft is taking part.
Second Life is sustainable

The Second Life version of TU Delft aims to give its students and employees the chance to see how the University’s objectives are being accomplished. The theme ‘sustainability’ is particularly suitable for this purpose.

SLURL: (not open yet)



Importing 3D structures in Second Life

The main point of the Computable article was on importing technical drawings into Second Life. The Second Life Research Group has created a Maya script (MEL) which can translate 3D models into a textfile which can be read by the Thraxis Epsilon "Offline Builder".

"In the virtual world of Second Life, objects can be constructed from so-called prims (cubes, cylinders etc). By means of tools known as ‘offline builders’, it is also possible to import components from CAD (computer-aided design) programs such as Autodesk Maya and 3DStudio. However, these tools cannot convert complex or exiting models. Bart Roeffen, one of the members of the TU Delft Second Life Working Group, has written an import function which does allow the conversion to take place. Using Maya, every technically drawn object, such as a building or a car, can now be transferred to Second Life.

TU Delft is applying this import routine to the many eye-catching prototypes made by researchers and students for Second Life. These prototypes can then be demonstrated and experienced. TU Delft will make the script available to the Second Life community as soon as the TU Delft islands are opened at the beginning of September. This allows others to be able to use the import routine so that it can be developed further in other countries. Until this happens, we want to develop and expand the script ourselves.

At the moment, we are working on import routines for other packages such as 3D-Max and AutoCAD. We are also investigating how textures can be imported. The behaviour of objects cannot be imported so they will have to be programmed in Second Life for the time being.

For more information about the script, please contact Bart Roeffen, b.roeffen [at] deltasync [dot] nl"

Importing textures and working around large objects are the biggest challenges the SLRG faces at this moment.

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Tuesday, June 12, 2007

More Dutch Business in VW

Earlier this week I reported on the EPN survey that nearly 30% of the Dutch Top100 corporations is immersed in some virtual world or another, most of them Second Life, some in There.com, some in Why Robbie Rocks and some elsewhere. This seemed to be a highly bloggable item as the numbers rapidly got picked up around the globe. Many people would like to push those numbers to their management, using it as a stick to prod.

Today the e-mag Z24 is reporting a somewhat more negative view to things:
(a liberal translation)

Dutch Companies looking for Success in Second Life


Dutch Business isn't digging SL. With a lot of effort you can find 27 Dutch
companies in SL and the Dutch offices are empty, why do companies keep investing
in this medium?

The ABN sim sees about 70 to 80 visitors daily, but the numbers are falling
back, in the early days it was an average of 100.

Visitors of Second Life are an interesting targetgroup for companies, it is
a group that is close to new technology development and is very active at normal
internet as well. According to the official stats, Second Life now sees about
280.000 registered Dutch accounts.

During the mediahype in the first quarter of 2007, companies have plunged
headfirst into secondlife, with the immersion promising an enormous amount of
media exposure, but visitors kept away. Slowly the insigh comes that a mere
presence is not enough, companies have to look for added value.

Okay, nothing new here, this is what the blogs have been preaching for ages already ;). The rest of the article is on Randstand, Our Virtual Holland and 0031, so I'll skip that.

The Dutch work at home

The next report on the Z24 page reads that 1 in 5 Dutchmen regularly work from home, which is the hightest rate internationally. Could this be the source of the relative high participation levels of Dutch companies in Virtual Worlds?

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Saturday, April 28, 2007

SL Merger: Dropzone & Virtual Holland

There has been a continental drift in the Holland sector of Second Life as ING's "Our Virtual Holland" and Talpa's "Drop Zone" have merged to form what may be the beginning of a new continent... but are a fair mass at 17 sims right now.

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Tuesday, April 24, 2007

ING Formula 1

ING’s first-ever global marketing campaign was launched on March 15, timed to coincide with the first Formula One (F1) Grand Prix race of the season in Melbourne, Australia. ING was the title sponsor for the race and and is the main sponsor of the world champion Renault team.

The Dutch bankers that brought us Virtual Holland are lining up their Formula 1 team in Second Life. Again they looked abroad to source this job. Rivers Run Red must have made a good impression as they're onto this one as well.

The team’s SL build will “put enthusiasts and non-enthusiasts alike behind-the-scenes with a championship-winning Formula 1 team. The experience is designed to take them closer to the dedication, technological excellence and teamwork required to achieve Formula 1 success, alongside a number of unique interactive virtual experiences.” according to a spokesperson.

Right, ING's a banker, not a 'createur d'automobiles' so obviously it's an entry for Renault as well. The French aren't too SL savvy I think, since I haven't heard Renault make mention of this entry... and I'm a Renault driver ;)

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Thursday, April 12, 2007

Virtual Banking (2): ING and Our Virtual Holland

At the Media Plaza Second Life seminar Gertjan Kaaij, Business Innovator of the ING held a presentation about ING in Second Life.... well, not exactly. The Dutch baking and insurance company ING they started cruising the virtual worlds in late 2006, but did not see a ROI on short term.

So there wasn't a big ING hit to launch, then what else to do? For the time being, ING uses SL mainly as a branding medium. They've hired Rivers Run Red to build a region of sims called "Our Virtual Holland"


The plan is for Our Virtual Holland to evolve into a virtual mini-state, and to this end they have been offering free parcels of land to would-be residents. Don't all rush to the website though - the offer closed on 21st March. Rather than churn out all the details here, I would refer you to this page of their website, which tells you everything you need to know (if not, try their FAQ). As is usual with SL that magic word for 2007, "Innovation", looms large. I will be interested to see what emerges. Certainly the pittoresque windmills will add to that innovative spirit...


At the moment ING is working with partners like the Rijksmuseum to add some spirit to the sims.

SLURL: http://slurl.com/secondlife/Virtual%20Holland/128/128/0
Pictures kindly provided by Sir Aleister Kronos

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