Wednesday, January 16, 2008

The Virtual Workspace

Right after I received Forrester's latest report on getting real work done in virtual worlds (will blog this soon) I also got a notice from one of my Linked In connections on the launch of the VR Workplace initiative. Here's the press release:




Boulder, Colorado (PRWEB) January 14, 2008 -- Recently launched VRWorkplace,

The Virtual Reality Workplace Company (www.VRWorkplace.com), offers unique services from two facilities -- one in Boulder, Colorado, USA, and the second, in the on-line virtual world of Second Life. Its mission is to render physical distance obsolete by using virtual worlds technology, virtual offices and virtual social environments, to bring global enterprises, businesses and clientele together in virtual reality, as if in person. VRWorkplace will lease, design and construct office and meeting space on the Second Life grid, design and deliver training programs, and counsel enterprises on virtual worlds strategies.


VRWorkplace was founded by and is led by Dave Elchoness, CEO, an experienced US employment attorney, HR consultant and former Fortune 200 executive. A leading authority on virtual worlds, including legal and HR issues in virtual worlds, Elchoness founded VRWorkplace because of the challenges he witnessed running a global IT outsourcing function and as an HR counselor and advisor. VRWorkplace's corporate facility includes office and meeting space, an amphitheater, a coffee house and an amusement park. It can be found on the Second Life grid at http://slurl.com/secondlife/VirtualEgg1/199/30/23.


Elchoness said, "Geographically separated teams and client bases are increasingly the norm. Until now, we've used air travel, telephone, and other technologies to help us with distance. But there's nothing like virtual worlds technology to bring people together." He further stated, "Having a virtual workplace reduces air travel and improves workplace collaboration because virtual worlds offer one-of-a-kind shared experiences." For example, he said, "With VRWorkplace, coworkers 10,000 physical miles apart can meet in a virtual 'hallway,' conference room or coffee shop, any time they like. It's what we call 'remote togetherness.'"


To visit VRWorkplace on the web, view video demonstrations of the VRWorkplace proposition and subscribe to the VRWblog, go to http://www.VRWorkplace.com.


About VRWorkplace:


VRWorkplace advises enterprises on how virtual worlds can benefit their employees, customers and members. VRWorkplace provides realistic and practical ways of eliminating the challenges of distance, improving collaboration and enriching relationships.

Press release in PDF can be found here.

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Saturday, October 27, 2007

Orangatility

A number of telecom providers have immersed in Second Life in the past year, including (Dutch) KPN, Vodaphone and T-Mobile. Now we've got Orange. As Orange is somewhat the national color of the Netherlands, some think it's another Dutch company. Here's a little from Aleister who sorted it out:

The company history is somewhat convoluted, but it was acquired as the mobile phone (cellphone) arm of French communications giant, France Telecom, in 2001. Since 2006 it has taken a broader role, as the global brand in front of many of the parent company's services - in particular, internet.

The folks over at Metaversatility are responsible for the build, and it shows. It is of superb quality. It is a double sim build which is very open and green. If I'd list the features of this island, you'd say it's nothing special, nothing new.




In this build you will find the usual stuff: Auditorium, workspace / meeting room, some info spaces and some spaces to chill. The quality of this build is that it's not all jammed together in a real-life office building but uses the option that a virtual world has to offer. The spaces are set up in an outdoor scene with lots of trees, water and small hills. You won't find a rooftop here and you can just fly in to wherever you want to be. For those who are still a little awkward with flying around, there are also paths that lead you to the various spaces.









There's a few things that are worth checking out. There's a massive sound sculpture blocking your path (should you choose to walk the path). There's also a hangglider if you don't want to navigate yourself.

The Orange venue opened up just yesterday with the following launchparty:

8:00 am SLT - Exploration of the island

10:00 am SLT - DJ Doubledown on the Lower Plaza

11:00 am SLT - Slim Warrior

12:15 pm SLT - Clint

For more on the orange buid there are excellent pictures at KZero and also a good story at Aleister's Ambling in Second Life.





SLURL: http://slurl.com/secondlife/Orange%201/128/128/0

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