Football Manager 2009 Preview
Football (or Soccer to some) is big business. So are football games. Millions worldwide play football games, or (more my taste) football management games. The new season has just started, so it's time for a new release as well.
One of my favorite games to play is the si-games "Football Manager" and september 3rd they gave away some details on the 2009 edition. One of the biggest changes is they've added some 3D gameplay, of which I'm not sure is a good thing. The Fifa Manager (by EA Games) already has this, but I'm not sure how it would work in the FM. What I've noticed is that EA has a whole different architecture which makes Fifa Manager a lot faster than the FM which has one big player database. Perhaps (and hopefully), database improvements are implemented as well in the 2009 edition, as this was my biggest problem with the 2007 and 2008 versions.
Announcement Video 1
Announcement Video 2
So why should you choose Sega / Sports Interactive's Football Manager over EA Games' Fifa Manager?
Fifa has a few plusses: It's faster, it's more graphical, you can do more with your stadium, create a personal life as a coach, but it has one big issue: It's interface is sloppy. What I mean is this: In Fifa I have a hard time finding all player stats, finding suitable new players, compare them etcetera, all the things that are the very essence of a football management game. So, even though Football Manager is less graphical, it's interaction design is a lot better.
Looking forward to the release on November 14th!
Labels: football, interaction design, interface, sega, soccer, sports
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